Some month ago after CyberMistress closed its doors I started to write my own tool to play CM like sessions.
I named it Missy. Yeah its not this creative I know
Its written in java and should work on windows, linux and mac. But I only tested 1 win and 1 linux machine.
ChangeLog
-- v0.4 --
* State functions as coroutines
* Scrollable main content area
* Script list sorted by name
* Input popups apear at the screen center
-- v0.3 --
* Initial release
With this version I managed to convert PrisonBreak from CM and after patching the script I could play it till the end.
The example script contains infos about writing basic scripts.
If anybody is interested I would release the source code.
Last edited by kamilo on 18 Mar 2012, 16:42, edited 2 times in total.
I have tried to convert a CM script, but got errors. It sorts the blocks in a confused way.
But anyway, the timing for this project seems a bit unlucky to me. With codetrix growing up, it would in my opinion better to concentrate on one project.
Maybe you could help on the codetrix project. A script converter from CM -> Codetrix would be nice.
In no way I want to disrupt the codetrix development. But I thought it would be a pity if it gets lost on my harddisk without anybody using it.
The converter is more a convert-most-of-the-stuff-and-place-todos-in-the-remaining-parts to manually finish the conversion. And yes I think the converter code would be a good start for an CM->Codetrix converter.
here it is running on mac. i would suggest wrapping the main content area in a scrollable. the way i sized the window made some of the text out of reach to read. not sure how to help that i only know and use GTK. i got from start to finish of the example script no problem though, nice job.
Typed "java -jar missy.jar" in SuSE Linux, worked a treat. But I think it could use some sort of window Transient setting as all the Dialogues appear in the top left of the desktop rather than the centre of parent or were last left . I have no idea if it does that by default?
I tried to use "plain" lua without a custom preprocessor to have "full lua power" if I need it. The rest was inspired by the CM syntax or followed from the script interpreter integration.
Looks promising, Lua seems to be a the better choice than the old ini-style syntax. Is this project still alive?
kamilo wrote:With this version I managed to convert PrisonBreak from CM and after patching the script I could play it till the end.
The example script contains infos about writing basic scripts.
Do you still have a copy of the Prison Break script? I wasn't able to find it. If you have the old download link I'd be grateful if you'd send me a private message.
I incorporated the suggestions from this forum and with the next release I will upload the complete code. So in the next weeks there will be a small update.
kamilo wrote:I incorporated the suggestions from this forum and with the next release I will upload the complete code. So in the next weeks there will be a small update.
Would love to test it when the time comes
I'll also provide suggestions, hopefully useful ones.