[IDEA] game that could feature ESTIM
Moderators: Riddle, Shannon SteelSlave
Re: [IDEA] game that could feature ESTIM
minesweeper?
-
- *****
- Posts: 2146
- Joined: 24 Dec 2015, 16:11
- Location: Netherlands
Re: [IDEA] game that could feature ESTIM
Honestly, I would be too scared to play an ESTIM Minesweeper. It would definitely not be a game I would hook up and challenge myself. It would probably only be a game used when I have a Mistress who is in an evil mood and wants to badly see me suffer, she would order me to play this.
Formally known as Slave_L.
I'm not yet very comfortable expressing my love for kink from my private life. I will therefor hide behind my username KinkInSpace and not allow any connections to who I really am. I'm sure you'll understand.
I'm not yet very comfortable expressing my love for kink from my private life. I will therefor hide behind my username KinkInSpace and not allow any connections to who I really am. I'm sure you'll understand.
- Shannon SteelSlave
- Moderator
- Posts: 6598
- Joined: 03 Feb 2019, 19:49
- Location: New England, USA
Re: [IDEA] game that could feature ESTIM
OPERATION!
Bondage is like a foreign film without subtitles. Only through sharing and practice can we hope to understand.
A Jedi uses bondage for knowledge and defense, never for attack.
I am so smart! I am so smart! S-M-R-T!....I, I mean S-M-A-R-T!
A Jedi uses bondage for knowledge and defense, never for attack.
I am so smart! I am so smart! S-M-R-T!....I, I mean S-M-A-R-T!
- bound_jenny
- Moderator
- Posts: 10268
- Joined: 09 Dec 2007, 12:37
- Location: Montreal, Canada, Great Kinky North
Re: [IDEA] game that could feature ESTIM
YEEEESSSSS!!!! That game was so cool. Now with my experience and acquired wisdom, so pervertible....Shannon SteelSlave wrote:OPERATION!
Jenny.
Helplessness is a doorway to the innermost reaches of the soul.
If my corset isn't tight, it just isn't right!
Kink is the spice of life!
Come to the Dark Side - we have cookies!
If my corset isn't tight, it just isn't right!
Kink is the spice of life!
Come to the Dark Side - we have cookies!
- Shannon SteelSlave
- Moderator
- Posts: 6598
- Joined: 03 Feb 2019, 19:49
- Location: New England, USA
Re: [IDEA] game that could feature ESTIM
I'll bet you went for the heart first. Then the funny bone.bound_jenny wrote:YEEEESSSSS!!!! That game was so cool. Now with my experience and acquired wisdom, so pervertible....Shannon SteelSlave wrote:OPERATION!
Jenny.
Bondage is like a foreign film without subtitles. Only through sharing and practice can we hope to understand.
A Jedi uses bondage for knowledge and defense, never for attack.
I am so smart! I am so smart! S-M-R-T!....I, I mean S-M-A-R-T!
A Jedi uses bondage for knowledge and defense, never for attack.
I am so smart! I am so smart! S-M-R-T!....I, I mean S-M-A-R-T!
Re: [IDEA] game that could feature ESTIM
I let one person played it before, but being ambidextrous it was too easy for him. Only when I ordered to use both the left hand and the right hand was it a problem, but this was too difficult to keep it fun.Shannon SteelSlave wrote:OPERATION!
- Shannon SteelSlave
- Moderator
- Posts: 6598
- Joined: 03 Feb 2019, 19:49
- Location: New England, USA
Re: [IDEA] game that could feature ESTIM
Fun in this case has little to do with "winning" the game, I think. You just hook up the wires to your........ahem.....area, and take your turn.
Bondage is like a foreign film without subtitles. Only through sharing and practice can we hope to understand.
A Jedi uses bondage for knowledge and defense, never for attack.
I am so smart! I am so smart! S-M-R-T!....I, I mean S-M-A-R-T!
A Jedi uses bondage for knowledge and defense, never for attack.
I am so smart! I am so smart! S-M-R-T!....I, I mean S-M-A-R-T!
-
- *****
- Posts: 2146
- Joined: 24 Dec 2015, 16:11
- Location: Netherlands
Re: [IDEA] game that could feature ESTIM
I only played operation a few times. It was too easy for me. I have very steady hands.
Formally known as Slave_L.
I'm not yet very comfortable expressing my love for kink from my private life. I will therefor hide behind my username KinkInSpace and not allow any connections to who I really am. I'm sure you'll understand.
I'm not yet very comfortable expressing my love for kink from my private life. I will therefor hide behind my username KinkInSpace and not allow any connections to who I really am. I'm sure you'll understand.
Re: [IDEA] game that could feature ESTIM
Jeopardy?
Resident timer maker.
Let’s make timers together!
Let’s make timers together!
Re: [IDEA] game that could feature ESTIM
A new one I hadn't seen before.Gregovic wrote:Simon says?
And easy to make the program.
Re: [IDEA] game that could feature ESTIM
You'd think so, but according to Mr. Deviant Designs, doing the programming for that particular toy nearly defeated him. (I'm guessing it's just smart array handling/writing/reading, but I'm not sure I'd be able to make it work with my current skills)kinbaku wrote:A new one I hadn't seen before.Gregovic wrote:Simon says?
And easy to make the program.
How may I serve you? *Curtsey*
Re: [IDEA] game that could feature ESTIM
Yes, with an array: you fill every time the next element of the array with a random number from 1 to 5. At the same time you count how many numbers there are (every time +1 until the electric shock). Then show here the elements (LED(i) with i=1 to 5) from the matrix until the counter.Gregovic wrote:You'd think so, but according to Mr. Deviant Designs, doing the programming for that particular toy nearly defeated him. (I'm guessing it's just smart array handling/writing/reading, but I'm not sure I'd be able to make it work with my current skills)
Then you read them from the beginning and compare them with the touch (BUTTON(i) with i=1 to 5) of the victim. If you reach the counter you add a new random number and increase the counter. And show here the elements from the matrix until the new element.
If she makes a mistake (number of the push button different from the element from the matrix), shock her and reset everything: empty matrix and counter back to 0.
You can take the dimension of the array equal to 1000. Reaching the 1000 correct moves will stop the program.
Of course there is still a lot to program, such as the debounce of the buttons, a timer how long it should take before she has to press, etc.
-
- *****
- Posts: 2146
- Joined: 24 Dec 2015, 16:11
- Location: Netherlands
Re: [IDEA] game that could feature ESTIM
If you think Simon Says, then take it a step further! Do a rhythm game, such as guitar hero. Every miss is a big shock, every hit counts as: okay, good and perfect depending on how far off you are, where okay and good give a shock but its intensity is lowered depending on how far off you are.
Formally known as Slave_L.
I'm not yet very comfortable expressing my love for kink from my private life. I will therefor hide behind my username KinkInSpace and not allow any connections to who I really am. I'm sure you'll understand.
I'm not yet very comfortable expressing my love for kink from my private life. I will therefor hide behind my username KinkInSpace and not allow any connections to who I really am. I'm sure you'll understand.
- Dark_Lizerd
- *****
- Posts: 2418
- Joined: 22 Oct 2006, 11:30
- Location: New Mexico
Re: [IDEA] game that could feature ESTIM
2 new ideas:
Snakes and ladders
with 1 to 3 "PC players"
Random dice rolls, all luck.
With pleasure and punishment options.
If you land on a ladder, you get the vibe for the number of seconds that you advance.
Hit a snake, and you get the tens for the same number of seconds.
First one to 100 get the vibe to orgasm, all other get the tens for the same time.
Just need a formula for how aroused the PC players get to determine how long you get shocked for loosing.
Could be rough if you come early, but you must keep playing.
The other one is Battleship (Altho, I did see that someone is good at that one.)
(Anyway)
Tens and vibe run the at same time.
for every hit on your ships, the tens goes up one step.
for every 5 times you misses in a row, the tens goes up one step.
for every hit on their ship, the vibe goes up one.
Like above, keep going till someone looses.
Both could be played head-to-head... And that could be fun too.
Snakes and ladders
with 1 to 3 "PC players"
Random dice rolls, all luck.
With pleasure and punishment options.
If you land on a ladder, you get the vibe for the number of seconds that you advance.
Hit a snake, and you get the tens for the same number of seconds.
First one to 100 get the vibe to orgasm, all other get the tens for the same time.
Just need a formula for how aroused the PC players get to determine how long you get shocked for loosing.
Could be rough if you come early, but you must keep playing.
The other one is Battleship (Altho, I did see that someone is good at that one.)
(Anyway)
Tens and vibe run the at same time.
for every hit on your ships, the tens goes up one step.
for every 5 times you misses in a row, the tens goes up one step.
for every hit on their ship, the vibe goes up one.
Like above, keep going till someone looses.
Both could be played head-to-head... And that could be fun too.
All advice is checked, re-checked and verified to be questionable...
Don't ask, we both wont understand the answer...
http://www.mediafire.com/download/09dtr ... e_V2_2.exe Not just for nubies any more...
Don't ask, we both wont understand the answer...
http://www.mediafire.com/download/09dtr ... e_V2_2.exe Not just for nubies any more...