My latest high-tech captivity game: the no-escape room

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Shannon SteelSlave
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Re: My latest high-tech captivity game: the no-escape room

Post by Shannon SteelSlave »

OneAndOnlyOdin wrote:I got something very similar started where I'm using of the shelf parts and have open sourced it's code it's not finished though viewtopic.php?f=12&t=13651&p=102911#p102911
Are you up to no good again, there, Odin?
Bondage is like a foreign film without subtitles. Only through sharing and practice can we hope to understand.
A Jedi uses bondage for knowledge and defense, never for attack.
I am so smart! I am so smart! S-M-R-T!....I, I mean S-M-A-R-T!
👠👠
OneAndOnlyOdin
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Re: My latest high-tech captivity game: the no-escape room

Post by OneAndOnlyOdin »

Removed
Last edited by OneAndOnlyOdin on 12 Jan 2022, 12:51, edited 1 time in total.
RIP Odin - Odin was killed to make place for other things. This forum will forever be a part of Odin's soul.
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Shannon SteelSlave
Moderator
Posts: 6530
Joined: 03 Feb 2019, 19:49
Location: New England, USA

Re: My latest high-tech captivity game: the no-escape room

Post by Shannon SteelSlave »

Then please leave. If you're not up to no good, scheming, or this stuff. Nah, sike, just kidding.
I mean, are you back to inventing?
Bondage is like a foreign film without subtitles. Only through sharing and practice can we hope to understand.
A Jedi uses bondage for knowledge and defense, never for attack.
I am so smart! I am so smart! S-M-R-T!....I, I mean S-M-A-R-T!
👠👠
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